The Debug Log

Un pódcast de thedebuglog.com

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115 Episodo

  1. Episode 53: SIEGE 2016 Wrap-Up

    Publicado: 13/10/2016
  2. Episode 52: Procedural Generation: What, When, Why?

    Publicado: 7/10/2016
  3. Episode 51: The Problem with Freemium Games with Late Panda

    Publicado: 27/9/2016
  4. Episode 50: The Art of Game Design with Jesse Schell

    Publicado: 21/9/2016
  5. Episode 49: Streaming Assets Deconstructed

    Publicado: 14/9/2016
  6. Episode 48: Creating In-Game Communities with KTplay CEO, Spencer Liu

    Publicado: 7/9/2016
  7. Episode 47: Making Your First Game

    Publicado: 23/8/2016
  8. Episode 46: Pathfinding Deconstructed

    Publicado: 16/8/2016
  9. Episode 45: Quality QA with Will Dal Porto & Greg Anderson

    Publicado: 9/8/2016
  10. Episode 44: Why Do You Hate My Game?

    Publicado: 4/8/2016
  11. Episode 43: Increasing Productivity

    Publicado: 29/7/2016
  12. Bonus Episode: The Debug Lounge is Live!

    Publicado: 21/7/2016
  13. Episode 42: Picking the Perfect Platform

    Publicado: 14/7/2016
  14. Episode 41: The Cake is a Lie: Why is Portal So Funny?

    Publicado: 6/7/2016
  15. Episode 40: The State of the Game Dev Union

    Publicado: 29/6/2016
  16. Episode 39: E3 2016 Wrap-up

    Publicado: 23/6/2016
  17. Episode 38: Talking Team Management

    Publicado: 14/6/2016
  18. Episode 37: Being Strategic About the Scope of Your Game

    Publicado: 9/6/2016
  19. Episode 36: Rapid-Fire Roundup

    Publicado: 1/6/2016
  20. Episode 35: Evolution of the FPS

    Publicado: 25/5/2016

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Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.

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