The AIAS Game Maker's Notebook
Un pódcast de Academy of Interactive Arts & Sciences - Lunes
263 Episodo
-  Final Fantasy XVI Actor Ben StarrPublicado: 28/8/2023
-  BattleBit Remastered with Max "Larry" FinkPublicado: 21/8/2023
-  Actor Laura Bailey Talks About Her Career and Stray GodsPublicado: 14/8/2023
-  Re-release: Ratchet & Clank: Rift Apart Creative Director, Marcus SmithPublicado: 31/7/2023
-  Re-release: Marvel’s Spider-Man Creative Director, Bryan IntiharPublicado: 24/7/2023
-  Creating More Star Wars Music than John Williams with Composer Gordy HaabPublicado: 17/7/2023
-  Creating a Rhythm-Action Game with Hi-Fi Rush Director John JohanasPublicado: 3/7/2023
-  From Metal Gear to Star Wars Jedi: Survivor with Composer Stephen BartonPublicado: 26/6/2023
-  Sarah and Colin Northway Discuss I Was a Teenage ExocolonistPublicado: 19/6/2023
-  Diablo IV Game Director Joe ShelyPublicado: 12/6/2023
-  Creating the "Gamiest Game" in Neon White with Ben EspositoPublicado: 5/6/2023
-  From Blizzard to Vox Machina with Composer Neal AcreePublicado: 29/5/2023
-  Procedural Music Composition with Composer Chance ThomasPublicado: 22/5/2023
-  Shiny Shoe's Mark Cooke talks Monster Train and InkboundPublicado: 8/5/2023
-  The Last Spell with Ishtar Games' Benjamin Coquelle and Bruno LavernyPublicado: 24/4/2023
-  Real World Inspirations in Tchia with Awaceb's Phil CrifoPublicado: 17/4/2023
-  The History of Dwarf Fortress with Zach and Tarn Adams - Part 2Publicado: 3/4/2023
-  The History of Dwarf Fortress with Zach and Tarn Adams - Part 1Publicado: 27/3/2023
-  Music, Actors, and the Sound of Rats in A Plague Tale: RequiemPublicado: 20/3/2023
-  Korean Game Development with Pearl Abyss America CEO, Jeonghee "JJ" JinPublicado: 13/3/2023
A series of in-depth conversations between video game makers on the business and craft of interactive entertainment.
