The AIAS Game Maker's Notebook
Un pódcast de Academy of Interactive Arts & Sciences - Lunes
263 Episodo
-  Composer Duo Ninja Tracks talk Forza Motorsport and Music PublishingPublicado: 5/2/2024
-  Creating an Aura of Spookiness in DredgePublicado: 29/1/2024
-  GoldenEye, Banjo-Kazooie and more with Composer Grant KirkhopePublicado: 22/1/2024
-  Painting, Fine Art and Games with Composer Cris VelascoPublicado: 16/1/2024
-  Building Final Fantasy XVI and XIV with Producer Naoki YoshidaPublicado: 11/1/2024
-  Sea of Stars Director Thierry BoulangerPublicado: 18/12/2023
-  Merging Audio and Gameplay in Cocoon with Jakob SchmidPublicado: 11/12/2023
-  Senior Creative Director Bryan Intihar Talks Marvel's Spider-Man 2Publicado: 4/12/2023
-  Blasphemous II with The Game Kitchen's Enrique Cabeza & David ErosaPublicado: 27/11/2023
-  From Darksiders to Remnant II with David Adams & Ben GabbardPublicado: 20/11/2023
-  Super Evil Megacorp's Kristian SegerstralePublicado: 13/11/2023
-  Double Fine's Kevin Johnson Shares His Game Dev JourneyPublicado: 6/11/2023
-  Creative Director Sam Lake Talks Alan Wake 2 and Live Action Film in GamesPublicado: 30/10/2023
-  Naughty Dog's Arne Meyer Talks Community and Game Dev CulturePublicado: 23/10/2023
-  Creating Galactic Ripple Effects in EVE Online with CCP's Hilmar Veigar PéturssonPublicado: 17/10/2023
-  Judas, Writing and Narrative in Games with Bioshock Creator Ken LevinePublicado: 9/10/2023
-  Starfield with Bethesda's Todd HowardPublicado: 25/9/2023
-  Exploring Humanity with Enhance's Mark MacDonaldPublicado: 18/9/2023
-  Creating Complex Conversation Systems in Oxenfree II: Lost SignalsPublicado: 11/9/2023
-  Making Dave the Diver Endearing with Jaeho Hwang and Nolan KingPublicado: 4/9/2023
A series of in-depth conversations between video game makers on the business and craft of interactive entertainment.
