RPG Design Panelcast
Un pódcast de Jason Pitre
Categorías:
374 Episodo
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Episode 132 - Worldbuilding Towards Story
Publicado: 16/12/2017 -
Episode 131 - Managing RPG Development Teams
Publicado: 9/12/2017 -
Episode 130 - It Won't Fit
Publicado: 2/12/2017 -
Episode 129 - Printing and Manufacturing 101
Publicado: 25/11/2017 -
Episode 128 - Designing with Production in Mind
Publicado: 18/11/2017 -
Episode 127 - Giving and Receiving Feedback
Publicado: 11/11/2017 -
Episode 126 - Ground Truth
Publicado: 8/11/2017 -
Episode 125 - The Iceberg Method
Publicado: 28/10/2017 -
Episode 124 - The CMU Playtesting Study
Publicado: 21/10/2017 -
Episode 123 - Designing for Retail
Publicado: 15/10/2017 -
Episode 122 - Kickstarter 2016
Publicado: 10/10/2017 -
Episode 121 – Historical Larp Design
Publicado: 17/9/2017 -
Episode 120 – Game Master Mechanics
Publicado: 3/9/2017 -
Episode 119 – Powered by the Apocalypse
Publicado: 15/7/2017 -
Episode 118 – Breaking into Board Games
Publicado: 8/7/2017 -
Episode 117 – What’s up in Tabletop Games?
Publicado: 2/7/2017 -
Episode 116 – Creating Horror in Games
Publicado: 24/6/2017 -
Episode 115 – Sex in Games
Publicado: 17/6/2017 -
Episode 114 – GM Troubleshooting
Publicado: 4/6/2017 -
Episode 113 – Art in Games
Publicado: 14/5/2017
The best recorded panels and seminars about analog game design and publishing