Episode 132 - Worldbuilding Towards Story
RPG Design Panelcast - Un pódcast de Jason Pitre
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Recorded at Metatopia 2016 Presented by Kenneth Hite, Bill White. The principles of worldbuilding for games are not the principles of worldbuilding for novels (depth of field) and certainly not the principles of worldbuilding for physics (plate tectonics). What are they? How can you apply them to a pre-existing world, real or fictional?