Level Design Lobby
Un pódcast de Max Pears - Martes
252 Episodo
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Designing for Engaging Narrative
Publicado: 15/4/2025 -
The Cost of The Level Design Kit
Publicado: 8/4/2025 -
Level Design Lobby - Reading Material #68
Publicado: 1/4/2025 -
Level Design Portfolios - Design Tips
Publicado: 18/3/2025 -
Which Game Design Role is best for you?
Publicado: 11/3/2025 -
Level Design Lobby - Reading Material #67
Publicado: 4/3/2025 -
A day in the life of Level Design Leadership
Publicado: 18/2/2025 -
Best Unreal Tools for Level Designers!!
Publicado: 11/2/2025 -
Level Design Lobby - Reading Material #66
Publicado: 4/2/2025 -
Level Design Kit - Updates
Publicado: 28/1/2025 -
Level Design Lobby - Gaming Industry, What's Changed?
Publicado: 21/1/2025 -
Level Design Lobby - Reading Materials #65
Publicado: 14/1/2025 -
Level Design Lobby - Reading Materials #64
Publicado: 5/11/2024 -
Level Design Lobby - Silent Hill a Short Message
Publicado: 29/10/2024 -
Level Design Resources #63
Publicado: 15/10/2024 -
Unifying Vision - Devcom 2024
Publicado: 8/10/2024 -
Level Design Lobby - Hobbies to improve your Design Skills
Publicado: 10/9/2024 -
Level Design Lobby - Acriss Discsipline Communication
Publicado: 14/8/2024 -
Level Design Lobby - Reading Materials #62
Publicado: 6/8/2024 -
Level Design Lobby - Lead Level Designer Leo Mah
Publicado: 25/6/2024
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
