Furidashi Game Design Academy

Un pódcast de Nicholas Theisen

Categorías:

138 Episodo

  1. 28. Of Oreos and Call of Duty

    Publicado: 26/7/2021
  2. Chillrant 10 - No Such Thing As Indie Games? (Teaser)

    Publicado: 22/7/2021
  3. AggressiveRant - Stadia Ruins Game Design

    Publicado: 19/7/2021
  4. 27. Creative Direction and Auteur Theory (Teaser)

    Publicado: 12/7/2021
  5. 26. Many Roads to Gamedev w/ Masao Kobayashi

    Publicado: 5/7/2021
  6. 25. We [Don't] Hate Final Fantasy X-2

    Publicado: 28/6/2021
  7. 24. Centering Writing in Final Fantasy 14

    Publicado: 21/6/2021
  8. 23. Level Design II - Revealing Mechanics (Teaser)

    Publicado: 14/6/2021
  9. 22. Level Design I - Foundations

    Publicado: 7/6/2021
  10. 21. Game as Platform (Teaser)

    Publicado: 31/5/2021
  11. 20. What Constitutes a Game?

    Publicado: 24/5/2021
  12. 19. Camera, Character, Controls (Teaser)

    Publicado: 17/5/2021
  13. 18. Video Game Logic

    Publicado: 10/5/2021
  14. Chillrant 8 - Procedurally Generated Suffering

    Publicado: 3/5/2021
  15. 17. Dungeons and Railroads

    Publicado: 29/3/2021
  16. 16. Call of Duty: Breaking Dawn

    Publicado: 23/3/2021
  17. Chillrant 7 - Takeshi & Hiroshi

    Publicado: 15/3/2021
  18. 15. Persona 5 Animus

    Publicado: 8/3/2021
  19. 14. Franchise Philosophy

    Publicado: 1/3/2021
  20. 13. Rewarding Game Design

    Publicado: 22/2/2021

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Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.

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