RPG Design Panelcast

Un pódcast de Jason Pitre

Categorías:

374 Episodo

  1. Episode 312 - Economics and Trade as Design Elements

    Publicado: 27/11/2021
  2. Episode 311: New Editions

    Publicado: 22/11/2021
  3. Episode 310: Asymmetric Roleplaying Game Design

    Publicado: 6/11/2021
  4. Episode 309: Getting your First RPG Published

    Publicado: 30/10/2021
  5. Episode 308: Games Are Art

    Publicado: 23/10/2021
  6. Episode 307: Contract Literacy 101

    Publicado: 16/10/2021
  7. Episode 306: Art Direction Case Study

    Publicado: 9/10/2021
  8. Episode 305 : Lowering the Barrier to Entry to Trad RPGs

    Publicado: 2/10/2021
  9. Episode 304 - Pitch Perfect

    Publicado: 25/9/2021
  10. Episode 303: New Tools for Old Hands

    Publicado: 19/9/2021
  11. Episode 302: Shores Not Quite Undiscovered

    Publicado: 12/9/2021
  12. Episode 301: Games, Gamefeel and Umami

    Publicado: 4/9/2021
  13. Episode 300: Crafting Game Mechanics to Support Player Agency

    Publicado: 28/8/2021
  14. Episode 299: NPCs as a Design Elements

    Publicado: 21/8/2021
  15. Episode 298: Becoming Better Than Well Intentioned

    Publicado: 14/8/2021
  16. Episode 297: Accessible Core Mechanics and Horror

    Publicado: 9/8/2021
  17. Episode 296: RPGs for Therapy

    Publicado: 24/7/2021
  18. Episode 295: Integrating the Natural World

    Publicado: 18/7/2021
  19. Episode 294: Applying Education Theory in Games

    Publicado: 11/7/2021
  20. Episode 293: Publishing in Asia

    Publicado: 3/7/2021

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The best recorded panels and seminars about analog game design and publishing

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