Role Playing Public Radio
Un pódcast de Ross Payton
423 Episodo
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RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 13
Publicado: 22/10/2009 -
RPPR Actual Play: Call of Cthulhu – Divine Fire playtest 2
Publicado: 10/10/2009 -
RPPR Actual Play: The Age of Masks 3
Publicado: 29/9/2009 -
RPPR Episode 37: Set the Pace
Publicado: 22/9/2009 -
RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 12
Publicado: 11/9/2009 -
RPPR Episode 36: Gencon 2009 Wrapup
Publicado: 31/8/2009 -
RPPR Actual Play: Mutants and Masterminds – The Age of Masks 2
Publicado: 18/8/2009 -
RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 11
Publicado: 11/8/2009 -
RPPR Episode 35: Gencon 2009 Preview
Publicado: 5/8/2009 -
Preview of the Goblin Hulk – The Albino Grippli
Publicado: 3/8/2009 -
RPPR Actual Play: Mutants and Masterminds – The Age of Masks 1
Publicado: 31/7/2009 -
RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 10
Publicado: 22/7/2009 -
RPPR Episode 34: Break It Up
Publicado: 14/7/2009 -
RPPR Actual Play: Tom’s Call of Cthulhu WW2 playtest
Publicado: 10/7/2009 -
RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 09
Publicado: 30/6/2009 -
RPPR Episode 33: Sightseeing Tours
Publicado: 18/6/2009 -
RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 08
Publicado: 3/6/2009 -
RPPR Episode 32: Show and Tell – Maps and Minis
Publicado: 28/5/2009 -
The New World Campaign Primer
Publicado: 22/5/2009 -
RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 07
Publicado: 7/5/2009
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.