470 Episodo

  1. "Stephen, explain this." Grind; Emphasizing Uniqueness

    Publicado: 2/9/2023
  2. Getting Things Going (with Rick Stemm)

    Publicado: 24/8/2023
  3. "Sad or fascinating?" Cheating, Part 3; Putting the Real World in Games

    Publicado: 17/8/2023
  4. Leadership (with Frani Esquenazi)

    Publicado: 10/8/2023
  5. Cheating, Part 2

    Publicado: 4/8/2023
  6. Writing for Games (with Anna C Webster)

    Publicado: 28/7/2023
  7. "Salt, in everything?" Player Motivations; Copying Others

    Publicado: 20/7/2023
  8. Postmortem: "An Outcry" (with Quinn K)

    Publicado: 13/7/2023
  9. "Ask your friends." Finding Help; Companion Characters

    Publicado: 8/7/2023
  10. The State of "Dogpile!"

    Publicado: 29/6/2023
  11. "What's a little grand larceny?" Licensing; Cheating, Part 1

    Publicado: 21/6/2023
  12. Nice Thinking: "The Nice Board Game Industrial Complex, a Nice Games Club Skunkworks Project"

    Publicado: 15/6/2023
  13. "You've probably seen them in Zelda." Lessons from Tears of the Kingdom; Fall Damage

    Publicado: 11/6/2023
  14. Unreal Engine for Indies (with Zack Gilbertson)

    Publicado: 1/6/2023
  15. Nice Games Jam: "Chaos Canyon"

    Publicado: 25/5/2023
  16. Wandering into Game Development (with Jamaal Sawyer-Dymski and Greg Borreson)

    Publicado: 18/5/2023
  17. "Play thrice, and make thrice." Stephen's "Rule of Threes"; The Psychology of Animation

    Publicado: 15/5/2023
  18. The Taxonomy of Horse Games (with Alice Ruppert)

    Publicado: 4/5/2023
  19. "I love it when you kinda agree." Endings; Lusory Attitude

    Publicado: 27/4/2023
  20. Nice Games Jam: "Pothole Run"

    Publicado: 21/4/2023

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The podcast where nice gamedevs talk gaming and game development. Nice!

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