44 Episodo

  1. Get Your Dream Job in Games or Animation

    Publicado: 15/3/2020
  2. How to Become a Character Artist for Film & Games

    Publicado: 13/3/2020
  3. How to Become a Good Teacher - Art & Animation

    Publicado: 11/3/2020
  4. How to Be Successful as a Self-Taught Artist

    Publicado: 10/3/2020
  5. Interviewing Blender Guru On Future of Blender - Part 2

    Publicado: 9/3/2020
  6. Interviewing Blender Guru on Future of Blender - Part 1

    Publicado: 8/3/2020
  7. Q&A - Let's Talk About Character Art!

    Publicado: 7/3/2020
  8. Q&A - Let's Talk About Jobs in Film and Games!

    Publicado: 6/3/2020
  9. The Harsh Truth About Going to Art School

    Publicado: 5/3/2020
  10. Life as a 3D Modeler in the Film Industry - VFX

    Publicado: 4/3/2020
  11. Life as a Game Artist - Interview Vincent Ménier- CCP Games

    Publicado: 3/3/2020
  12. Q&A - We Answer Your Questions About Art School

    Publicado: 2/3/2020
  13. Taking Your Art to the Next Level

    Publicado: 1/3/2020
  14. The True Cost of Going to University

    Publicado: 29/2/2020
  15. Top Tips for Becoming a Better 3D Artist

    Publicado: 28/2/2020
  16. What You Need to Know Before Studying 3D At University

    Publicado: 27/2/2020
  17. Why Blender Isn't 3D Industry Standard

    Publicado: 26/2/2020
  18. You're Not As Good As You Think

    Publicado: 26/2/2020
  19. How to Succeed in a Studio as 3D Artist

    Publicado: 21/2/2020
  20. You Don't Need a Custom Website for your Art Portfolio

    Publicado: 21/2/2020

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Discussions about art, games and visual effects by Henning Sanden and MJ, co-founders of FlippedNormals.

Visit the podcast's native language site