Episode 257 - The Three-Ring Setting: Scope in Game Design

RPG Design Panelcast - Un pódcast de Jason Pitre

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Recorded at Metatopia 2019 Presented by Kenneth Hite A METATOPIA tradition - Kenneth Hite rambling about game design. In this case the notion of scope: How big should your setting be? How can you design a setting to contain multiple core game activities, and should you? As always, Ken has notions and questions, and hopes you have more of both as we explore Bigness (and un-Bigness) in games.

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