Episode 248 - Time is of the Essence: Countdowns and Clocks in Games

RPG Design Panelcast - Un pódcast de Jason Pitre

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Recorded at Metatopia 2019 Presented by Darren Watts, Stephen Dewey, Paul Stefko. There are many different mechanics for tracking time and progress in games, and our panel speakers will explore all of them in depth. From countdown clocks and stress tracks, to flickering candles and Jenga towers, there's a lot to explore in this family of mechanics.

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